In my Level Design class we were given two projects, a solo game level and a team game level. This project, Animal Tanks, is the result of work done on the team game level. In this game you hail from a pet shop that deals in a black market business: pet-sized tanks. Your mission as an animal tank is to stop your rival pet shops’ black market business from stealing your hard-earned sales. It’s time…for war!
For this project I was responsible for the user interface and designing the British shop area. There were some setbacks in production, so our team was unable to implement all the features we had wanted, but the heart of the game is there.